Robin Widdison et al., Computer Simulation in Legal Education, 5 Int’l J.L. & Info. Tech. 279, 295–96 (1997).
Blind Justice is a board game which uses actual cases. Players acting as a lawyer or juror draw cards and, based on the directions, must convince the other players to find in their favor. Verdict II is a board game “designed to teach eight basic grounds on which a witness statement might be inadmissible.” There are also a series of Objection games that simulate a trial, where the player responds to various evidentiary objections by the opposing attorney.
In the game, In the First Degree, the player assumes the role of a prosecutor who interviews witnesses and decides which evidence to present. Simulations offer several advantages over traditional teaching tools. Simulations can bridge the gap between theory and practice by using real-world events that may otherwise take years to unfold.